Saturday, October 12, 2019

Rands anthem :: essays research papers

Rand's "Anthem" Anthem, a science fiction novel, deals with a future primitive society in which the forbidden word "I", which is punishable, has been replaced by "We". Anthem's theme seems to be about the meaning and glory of man's ego. In this novel, Rand shows that the individualism needed for building a complex technological civilization has been suppressed by collectivism. Rand glorifies man's individual ability to think, and appeals to emotion. The emotion is displayed at various time throughout the story; the encounters of Equality and Liberty, on the occasion regarding the discovery of the light bulb, and during the time the two find the house in which they will live in for the remainder of their lives. One day while Equality was tending to his job as street sweeper, he came across a beautiful young woman taking care of the fields. Even though it is forbidden, he decides to go over and talk to her. While they were talking, we see the first sign of emotions when "Their face did not move and they did not avert their eyes. Only their eyes grew wider, and there was triumph in their eyes, and it was not triumph over us, but over things we could not guess." Later, Liberty follows Equality into the forest, and the first sign of forbidden love is shown when "we bent to raise the Golden One to their feet, but when we touched them, it was as if madness had stricken us. We seized their body and we pressed our lips to theirs." Equality is excited with the joy of learning when he finishes his work of building a light bulb. "WE MADE IT. WE CREATED IT. We brought it forth from the night of the ages. We alone. Our hands. Our mind. Ours alone and only. We know not what we are saying. Our head is reeling." The emotion shown by Equality after having just built the light bulb is pride and happiness because he has just created some power unknown but to the people of the Unmentionable times. After he fully realizes what he has done, he has defensive emotions and has to "guard our tunnel as we had never guarded it before. For should any men save the Scholars learn of our secret, they would not understand it, nor would they believe us. They would see nothing, save our crime of working alone, and they would destroy us and our light." The climax of the story shows the greatest emotion of all, the feeling of euphoria. They have a feeling of well-being that overcomes them. Rands "anthem" :: essays research papers Rand's "Anthem" Anthem, a science fiction novel, deals with a future primitive society in which the forbidden word "I", which is punishable, has been replaced by "We". Anthem's theme seems to be about the meaning and glory of man's ego. In this novel, Rand shows that the individualism needed for building a complex technological civilization has been suppressed by collectivism. Rand glorifies man's individual ability to think, and appeals to emotion. The emotion is displayed at various time throughout the story; the encounters of Equality and Liberty, on the occasion regarding the discovery of the light bulb, and during the time the two find the house in which they will live in for the remainder of their lives. One day while Equality was tending to his job as street sweeper, he came across a beautiful young woman taking care of the fields. Even though it is forbidden, he decides to go over and talk to her. While they were talking, we see the first sign of emotions when "Their face did not move and they did not avert their eyes. Only their eyes grew wider, and there was triumph in their eyes, and it was not triumph over us, but over things we could not guess." Later, Liberty follows Equality into the forest, and the first sign of forbidden love is shown when "we bent to raise the Golden One to their feet, but when we touched them, it was as if madness had stricken us. We seized their body and we pressed our lips to theirs." Equality is excited with the joy of learning when he finishes his work of building a light bulb. "WE MADE IT. WE CREATED IT. We brought it forth from the night of the ages. We alone. Our hands. Our mind. Ours alone and only. We know not what we are saying. Our head is reeling." The emotion shown by Equality after having just built the light bulb is pride and happiness because he has just created some power unknown but to the people of the Unmentionable times. After he fully realizes what he has done, he has defensive emotions and has to "guard our tunnel as we had never guarded it before. For should any men save the Scholars learn of our secret, they would not understand it, nor would they believe us. They would see nothing, save our crime of working alone, and they would destroy us and our light." The climax of the story shows the greatest emotion of all, the feeling of euphoria. They have a feeling of well-being that overcomes them.

Friday, October 11, 2019

Computer Game Addiction Essay

ABSTRACT With the constant improvements in gaming technology, ranging from graphics to new types of controllers to faster processors, there is a growing problem of computer game addiction. In order to fully understand this problem, one must define addiction. According to the Center for Addiction and Mental Health, addiction is a psychological or a physical dependence on something. LITERATURE REVIEW In this paper, we will discuss the problem of computer game addiction, one of the most addictive games, and ways to prevent or stop addiction. Massively Multiplayer Online Role- Playing Games Game addiction really started turning into a problem with the advent of Massively Multiplayer Online Role- Playing Games, or MMORPGs. While regular games would keep you entertained until you beat it, MMORPGs have no ending, so there really is no reason to stop playing. MMORPGs immerse the player in the world and since there is no way to beat the game, the goal is character progression. Leveling up your character and obtaining better and better armor and weapons is usually the norm in most MMORPGs. Addiction Questionnaire Dr. Kimberly Young, known as â€Å"the world’s foremost Cyber-Psychologist,† created a set of eight questions to ask one’s self to test for online gaming addiction. 1) Do you need to play online games with increasing amounts of time in order to achieve the desired excitement? 2) Are you preoccupied with gaming (thinking about it when offline, anticipating your next online session)? 3) Have you lied to friends and family members to conceal extent of your online gaming? 4) Do you feel restless or irritable when attempting to cut down or stop online gaming? 5) Have you made repeated unsuccessful efforts to control, cut back, or stop online gaming? 6) Do you use gaming as a way of escaping from problems or relieve feelings of helplessness, guilt, anxiety, or depression? 7) Have you jeopardized or lost a significant relationship, or even risked your marriage because of your online gaming habit? 8) Have you jeopardized a job, educational, or career opportunity because of your online gaming habit? Answering yes to any of those questions could mean that you are addicted. One would think that video games are harmless, but once they start interfering with real life and even take precedence over it, then there is a real problem. Video game addiction has not received official recognition as a diagnosis in theDSM IV standard [8], but is still aconcern for many people. Problems with addiction One study done on the problems of addiction used a modified version of the formal definition of gambling addiction. 607 8th and 9th grade students where surveyed, and of these 15% where classified as addicted. Of the addicted students, approximately 80% where male. Less than 30% of non-addicted student reported having been in a fight in the past year, while almost 50% ofaddicted students reported the same. Addiction also correlated with reported arguments with friends, and with teachers. Just as many students classified as addicted reported having a B average as those classified as nonaddicted. However, there where 4 times as many F students classified as addictedas there where non-addicted, and far more non-addicted A students than addicted ones. Not surprisingly, students classified as addicted averaged almost 4 times as much playtime as nonaddicted ones [7]. These figures are somewhat worrying. World of Warcraft (WoW) The current king of MMORPGs is World of Warcraft. According to a press release on Blizzard’s World of Warcraft webpage, World of Warcraft’s subscriber base numbers more than 8.5 million, as of March 7, 2007, and it continues to grow every day. The expansion pack that was recently released sold nearly 2.4 million copies worldwide just on the first 24 hours [3]. It is often referred to as â€Å"World of Warcrack.† Dr. Maressa Orzak, a Harvard professor and founder of Computer Addiction Services at McLean Hospital in Newton, MA, estimates that as many as 40% of the people who play WoW are addicted. She believes that games like World of Warcraft are designed to keep people in the game and that they are inherently addictive [4]. There are dozens of websites just for the purpose of providing support for WoW addiction. The game has a feature where if you type â€Å"/played† into the chat interface, it displays how much time you have spent playing that particular character. Some people report that they’ve spent 200 to 300 days played in the game [5]. In 2004, Zhang Xiaoyi, a 13 year old Chinese boy, committed suicide by jumping off a building afterplaying World of Warcraft for 36 hours straight. He left a suicide note saying that he wanted to â€Å"join the heroes of the game he worshipped† [6]. Fig. 1: A large battle between the Alliance and the Horde Is it Addiction? According to Weimer-Hastings and Ng, many people who are excessive MMORPG users are not actually dependent on video games [8]. They propose that many of these people use video games not because they are addicted, but because it is the only comfortable social medium for them. This was found through a comparison ofMMORPG player and other video game players. The MMORPG players tended to spend far more time playing, but much of that time is spent socializing. Some MMORPG players who showed long hours of playtime didn’t actually show any of the signs of addiction [8]. This study shows that care must be taken with the definition of addiction. Conclusion Video game addiction is something we must come to terms with as a society. Whether it is decided to be a read full fledged addiction, or just a compulsive behavior, it can still cause trouble in people’s lives. The problem will not go away either, it will probably only get worse, as designers get a better understanding of what makes consumers want their games. On the other hand, the problem is not as bad as it sounds at first. For many people these games are a social outlet, not an addiction. Video games are an integral part of many people’s lives now, and they’re here to stay. Let’s learn to use them responsibly. References 1. Center for Addiction and Mental Health – What is Addiction? http://www.camh.net/About_Addiction_Mental_Health/Drug_and_Addiction_Information/Addiction_Information_Guide/addiction_what_is.html 2. Center for Internet Addiction Recovery – Are You an Obsessive Online Gamer? http://www.netaddiction.com/resources/online_trading.htm# 3. Blizzard Entertainment – PressRelease. http://www.blizzard.com/press/070307.shtml 4. Rob Wright – mmORPGs and Game Addiction. August 8, 2006. http://www.twitchguru.com/2006/08/08/ world_of_warcraft_players_addicted/ 5. WoW Detox – Ex-players’testimonials. http://www.wowdetox.com/ 6. Associated Press – Chinese‘Warcraft’ Game Distributor Sued Over Teen’s Suicide.May 12, 2006. http://www.foxnews.com/story/0,2933,195236,00.html 7. Hauge, Marny R. & Gentile, Douglas A. â€Å"Video Game Addiction Among Adolescents: Associations with Academic Performance and Aggression† http://www.psychology.iastate.edu/FACULTY/dgentile/SRCD%20Video%20Game%20Addiction.pdf 8. Wiemer-Hastings, Peter & NG, Brian D. â€Å"Addiction to the Internet and Online Gaming† Cyberpsychology & Behavior Vol8, Number 2 http://www.liebertonline.com/doi/pdf/10.1089/cpb.2005.8.110

Thursday, October 10, 2019

Character Sketch of Daniel from Daniels Story

Character Analysis: ____chapter 3__________________ Your task is to choose a character from the novel and draw a picture of them in the first box. Surround your picture with quotes from the novel, as well as adjectives describing their appearance. Next, describe your character’s personality, family, and the conflicts he/she is facing in the story. You must have at least 5 points in each category and evidence from the novel. For example: Daniel is a ‘†free spirit† because in Chapter 3 he disguises himself as a Hitler Youth and travels throughout Frankfurt, doing all of the things he isn’t allowed to do.Physical Traits (What does your character look like? ) 12 – 13 years old. â€Å"I had to be who I was – Daniel, a twelve-almost thirteen-year-old Jewish boy who carried an I. D. Card stamped with a big J â€Å"(p 28) â€Å"How I had loved skiing – the speed, the cold, the daring† (p 24) Personality (What kind of person are th ey? ) â€Å"She’s not only beautiful, though, it’s that her inner calm and sweetness shine through her eyes. I love to photograph her† (p 20). (mother) -finds beauty within, caring, enjoys photography, They aren’t all so bad, Mother,† I say, trying to make her feel better. How can I tell her that I’m looking through them to try to make sense of this nightmare? I can’t let her see how upset I am. It would only make her more miserable† (p 21) -Caring, hides feelings from mother, devoted, kind, empathetic, compassionate, concerned, thoughtful, â€Å"I remember Auntie Leah giving me Uncle Peter’s camera when she and her children moved in with us after they took Uncle Peter away†¦ and the first thing we did was turn one of the closets into a darkroom.Then I read every book I could on photography until I felt ready to begin taking pictures† (p21) -Brave for starting a darkroom when photos were banned. Ambitious, moti vated, excited about photography, hard working, knowledgeable, patient as he gathers knowledge, likes to be prepared, responsible, cautious, â€Å"I felt it was my duty to take over his responsibility as the family photographer. † Friedrich and I made a pact that we would photograph everything we could as a record of our ill treatment by our fellow Germans† (p 21). Trying to compensate/ take pictures in memory of his Uncle Peter, gathering proof/evidence of German behaviour, historian, loyal, responsible, reliable, trustworthy, makes promises and keeps promises, I remember powdering my face with flour as she and Erika were working and then shouting ‘boo’ at them. †¦ it felt good to be scolded about something ordinary like that – I think it made me feel that things were ordinary† (p25) -trying to remain positive, make life feel normal, prankster, joker, comedian, humour,

Wednesday, October 9, 2019

Quantitive Article Anaylsis Assignment Example | Topics and Well Written Essays - 500 words

Quantitive Article Anaylsis - Assignment Example The study aimed at finding out the effects of artefacts for teams that are working on innovation tasks. In this regard, the study focused on the creativity and collaboration applied in the development of innovative business models. To make the research more comprehensive, the following research questions were employed; The study ought to propose a model that would explain the impacts of artefacts on team processes in the creation of business model ideas. It further posits that the artefacts have positive impacts on team creativity and collaboration. To expound the above stated aspects, the study formulated the following hypotheses: Thirty managers from Switzerland acted as subjects in the study. They worked in groups of five individuals ((Eppler, Hofmann & Bresciani, 2011). All the groups were required to create an innovative model for the newspaper industry. The subjects had the same instruction and were assigned randomly to the managers. The subjects were given questionnaires to collect data from a given population, and write down their perceptions on collaboration and creativity within their team. The experiment had three conditions. The first one was a control condition in which subjects utilised PowerPoint slide to gather ideas. The second one was a treatment condition, which constituted of office supply objects that acted as stimuli. The third one was a treatment condition that had a business model template, which is essential in mapping the software environment (Frischer & Pigneur, 2012). The dependent variable of collaboration wa measured by telling the subjects to assess their perceived team collabora tion, through filling a questionnaire. Creativity was measured through the use of self – developed scale so as to evaluate perception of participants based on innovative research. The study analysed the data by comparing means of various groups. In addition, the study conducted an ‘analysis of variance (ANOVA)’ so as

Tuesday, October 8, 2019

Managing Creativity & Change Essay Example | Topics and Well Written Essays - 2250 words

Managing Creativity & Change - Essay Example Creativeness is the major pillar that will lead to change since if the managers and the whole fraternity of the firm are creative then the organization will have a lot of changes thus achieving their goals while at the same time attaining a competitive edge. The hierarchal management changed because of three reasons; global economy, working environment and improved technology. Tips to manage change and creativeness Change and creativeness in an organization leads to new innovation and thus the goal has been achieved. The first option to manage change and creativeness in the firm is first agreeing the business case with the members who are actively involved. Secondly is to understand the number of stakeholder in the new programme. This means that one has to explain how the programme will work and what it entails. Thirdly is encouragement to those who are affected by change making sure that they are fully involved in the decision making process. For change to be accepted in the firm ma nagers must explain the importance that will have to outweigh the disadvantages of the old system. Fourthly is to make sure that all the staffs and the management have the required skills (Clark, 1980). Fifth is to make sure that change must be implemented into phases to make it effective so as to achieve the goals. The next tip is behavioral changes to the staffs this means that the implementers must be quick to respond to the feedback and listen so that they can be aware of successfulness of the change to the individuals. This means that acceptance areas must be known and the rejection and weaker areas addressed accordingly. The next tip is to make sure that technology has worked for the first time, this stage delays and frustration are... Change and creativeness in an organization lead to new innovation and thus the goal has been achieved. The first option to manage change and creativeness in the firm is first agreeing on the business case with the members who are actively involved. Secondly is to understand the number of stakeholder in the new program. This means that one has to explain how the program will work and what it entails. Thirdly is the encouragement to those who are affected by change making sure that they are fully involved in the decision-making process. For change to be accepted by the firm managers must explain the importance that will have to outweigh the disadvantages of the old system. Fourthly is to make sure that all the staffs and the management have the required skills (Clark, 1980). Fifth is to make sure that change must be implemented in phases to make it effective so as to achieve the goals. The next tip is behavioral changes to the staffs this means that the implementers must be quick to re spond to the feedback and listen so that they can be aware of successfulness of the change to the individuals. This means that acceptance areas must be known and the rejection and weaker areas addressed accordingly. The next tip is to make sure that technology has worked for the first time, this stage delays and frustration are normal to the firm but the most important thing is to make sure that user testing has taken place. And lastly is to make sure that no other change should be carried before the first is successfully accepted in the firm.

Monday, October 7, 2019

Selflies Essay Example | Topics and Well Written Essays - 250 words

Selflies - Essay Example This practice lets some people to meet their need in community attention and acceptance especially if they are posted online. They gather approving likes and comments which nurture their self-confidence and confirmation of their physical beauty. If they are taken for personal use only, they can boost self-confidence as well; moreover, they can state the narcissist personality of the agent (Burns, 2014). For those who want to look even better, there are different apps which can improve one’s appearance by making the body slimmer, changing facial features or putting makeup on (Waterland, 2012). They only increase the value of physical beauty and create unrealistic beauty standards which are most painful for young people and women. Overall, this practice to post selfies everywhere is very annoying. People who regularly post their selfies online seldom think that this practice can be disliked by some people. In this way, they often react inadequately if someone asks them to stop doing that. Moreover, they tend to say that they do not care about what other people think; at the same time, it remains their primary purpose. I think that in some cases people just do not feel the limit of patience other people have concerning others self-representation. Some create Instagram profiles with a sole purpose to post photos of themselves there. The amount of photos they post is directly related to dependence on public opinion or narcissism. It can be easily defined either by hash tags people use or comments which follow their post. Some of them ask directly to comment on their makeup, clothing style, hairstyle etc. Others do not bother with such things and add hash tags me, beautiful or selfie to their posts. This practice will remain relevant even if people ban it in social media because it is the easiest way to boost self-confidence for some

Sunday, October 6, 2019

Baha'i - distinct, universal religion Essay Example | Topics and Well Written Essays - 1000 words

Baha'i - distinct, universal religion - Essay Example In accordance to Bahaullah, God had set historical forces which were collapsing conventional and customary barricade of ethnic group, rank, article of faith and nation which would help to give rise to universal civilization. The main challenge confronted by the humanity is to recognize and acknowledge unification and to assist in its promotion. Bahaullah gave particular emphasis on the issue of bias and partiality. The heart of his message was to call for communal harmony and companionship among different and diverse states, cultures and people (Perkins & Hainworth, 30). Three primary teachings constitute the foundations for Bahai teaching and doctrine which are the oneness of God, unification of religion and unification of entire humanity. God’s message is revived and revitalized in humanity through the use of several people. These people have the wisdom and guidance to improve the morality of human beings. Religion is an evolutionary process according to the Bahai faith as the requirements of the different ages stress the need for moral schemes. The Bahai faith describes God as beyond understanding and considered to be a great entity. The Creator is Greatest and the creation cannot know about Him because there is something that surpasses the grasp of human mind. To assist human beings so that they learn about God’s nature, manifestations are sent to them (Miller, 65). The Bahai faith incorporates the belief that God send these manifestations to instruct and alert humanity. The Bahai writings in particular recognize Abraham, Moses, Muhammad, Zoroaster, Buddha, etc as manifestations (Miller, 84). Bahai Faith claims that God is the creator of the world and everything present within it is His reflection and attribution. The Bahai scriptures define the human soul as eternal and have characteristics of all God’s qualities but these qualities live only potentially until and unless they are developed.